Below is a selection of my speaking experiences, which include both international and high-volume conferences and events, as well as on-camera hosting appearances.
Day of the Devs: The Game Awards Edition 2024
Helped host Day of the Devs: Game Award Edition in 2024. My sections begin at around 37:11 in this video.
Summer Game Fest 2023
I introduced a few games for 2023’s Day of the Devs Summer Game Fest segment.
Day of the Devs Showcase 2022
Introduced a couple of games for the November 2022 Day of the Devs showcase. (My first portion begins at 25:18, second is at 29:50, and then I’m part of the little outro at 1:11:08.)
Polaris Game Design Retreat 2022 - Keynote
Gave a keynote for the first Polaris Game Design Retreat, a think-tank style conference inviting the industry’s top designers to solve the toughest problems in games. Spoke about the “Oh, Shit” moments in game design, times when a designer sees both the solution to a tough problem and the work it’ll take to get there, and what to do at that crucial decision point.
Summer Game Fest 2022
Introduced a couple of games for the indie games segment of the 2022 Summer Game Fest. (My first portion begins at 2:42:32.)
The Amnesia Fortnight Movie
I am one of the featured leads from design teams in this movie, a documentary about Double Fine’s game jam, Amnesia Fortnight. The events unfolded in 2019, the movie was released in 2021.
The Interplanetary Festival 2019 - Game Design Panel
Interplanetary Festival, an arts/science festival in Santa Fe. A panel on game design, in general.
GDC Microtalks 2019: Lightning Fast Game Design
[Link to GDC Microtalks 2019: Lightning Fast Game Design.]
(My portion begins at 11:43.)
Profile: Women Behind the Games at Double Fine
Is it broken? (Or am I?): Diagnosing and Fixing In-Progress Systems - New Zealand Game Developers' Conference 2017
Been There, Done That - Game Developers' Conference 2017
GaymerX 2017 Cosplay Competition
Healthy Habits of an Effective Game Maker - GDC 2016
#1ReasonToBe Panel -GDC 2014
[Link to #1ReasonToBe video, on GDC vault.]
UCSC Alumni Weekend 2016
[Link to Alumni Weekend article.]
Start! WIG SIG Profile
The International Game Developers Association Women in Games Special Interest Group (IGDA WIG SIG) recently did a profile on me as a game developer.